I made an error. Not the first I’ve made ever, and not the most egregious, but among the more opportunistic: A few years ago I developed, in collaboration with the smart, experienced and dialed-in Anthony Bloome of USAID, a a white paper or other kind of publication supporting the design of ICT4E projects *(
https://www.usaid.gov/sites/default/files/documents/1865/E1-FP_ICT_Compendium.pdf). Ten principles that were intended to help USAID country officers and others engender (that would be design and manage the implementation of) technology projects in schools and education systems.
I left out the most important principle. I wouldn’t junk any of the others, at least not usually, but just now I don't find them readable and I'm not going to share them here. The entire premise of that paper is that with appropriate support and in collaboration with private-sector and government partners, USAID education officers can achieve effective designs of technology projects.
learning aid for four cardinal directions, Kabul
We are talking about decisions that require expertise in several fields. One of these is the most dynamic, innovation-oriented fields in human history, and one that has had profound changes on social, economic and individual conditions—the personal computer began its evolution about 40 years ago (1977, date of the launch of Apple II and TRS 80), gaining momentum through the launch of the Maciintosh in 1984, Windows 3 in 1986, and so on. The World Wide Web got its start more recently, about 1992. Since then, we’ve seen the emergence of mobile devices, lower-cost solar, mobile broadband, mobile money, social enterprises. (Premise.com, a social enterprise in Silicon Valley, makes big-data analytics available to development organizations and others.)
At the same time, as I’ve mentioned elsewhere, development has “matured” as a field: bottom-up and participatory solutions (and rhetoric), focus on girls and women, micro-loans and micro-enterprise, education in emergencies, outcomes-based programs and assessments—elements that seem natural, obvious, have required a long time (˜60 years) to be normalized because we’re dealing with a field in which the starting assumption is that having the money and having the power meant having the intelligence to make a difference. Not true. Perhaps we have gotten wiser; perhaps we are casting about for new methods; perhaps economic growth has had impact that outstrips that of development.
In any case, how can we expect a list of principles to enable someone to navigate in this dynamic environment? How can we expect a development person to understand the importance of the shit-canning of SCORM and its replacement by Tin Can? We can’t. We shouldn’t.
The most important element in the design of successful ICT4D and ICT4E projects is the team. That team needs the right combination of expertise and the opportunity to bring that expertise to bear on a significant problem in a significant way.
(Why do I think this? I’m just finishing my report to USAID on digital library design to support the provision of mother-tongue books to young readers. Cool. I’ve learned a lot. I’ve had to learn a lot. If I were in another position—staff guy, private-sector guy, government guy—that learning would have been impossible. I and USAID and, more importantly, kids asked to learn to read, would be out of luck. More on this by Monday…)